

The idea is that you draw your stylus down the right side curving in to the middle and then draw it back up the left-hand side in one movement.

EA clearly wanted a replacement closer to that than anything else, and the solution is a U-shaped swing meter that relies on using the stylus to draw the stroke, emulating all the functions of its analogue cousin as best it can. The analogue control allowed for greater precision than tap-tap-tap ever seemed to and remains very popular. For the DS version of Tiger Woods, EA has had to design a new control mechanic to make up for the loss of the analogue stick that's become so pivotal - ha! - to our enjoyment of the proper versions. And when it isn't incredibly straightforward, the frustration is more down to the design than your own skills.īut let's deal with how it works first. But the worry is that it's so simple after a while that it might well send you to sleep anyway.
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The DS version can be commended for making an effort, scattering the statistical info over both screens to avoid clutter bravely adapting the analogue control system to work with a stylus rather than opting for the two or three-tap system used by the likes of Everybody's Golf on PSP and Mario Golf and using the DS's Sleep function to restart interrupted round at the most recent hole you were playing. I've spent many hours happily toiling my way through Pebble Beach, Kapalua, TPC at Sawgrass and other golfing haunts familiar to fans of the series. Tiger Woods is a game I'd love to recommend. But is that demonstrative of a game that isn't doing enough, or is it simply what's possible?Įither way, I know how much I like playing it - and that's quite a lot, but not quite enough. It's a bit harder to control it looks a bit ropier because the DS, unsurprisingly, can't out-muscle an Xbox whilst projecting frivolities onto the second screen and it's home to far less content than we've come to expect. Tiger Woods PGA Tour on the DS is certainly easy to compare to previous versions on PS2, Xbox et al. Half the time with a new console we're struggling to work out what the sport is, let alone where the goal posts have scampered off to - the only basis for comparison being games on other consoles. There are lots of reasons for this, but one of the main problems is moving goal posts and working out what it's actually reasonable to expect.

Reviewing launch titles on a new console is a difficult process.
